Global Gamification in Education Market Size to Hit USD 11670.18 Million by 2030 | Growing Usage of Digital Learning and Expanding Adoption of Cloud Computing to Bolster Growth: The Brainy Insights globenewswire.com Alvis Calisto 3 days ago in Business and Career 1Upvote The growing use of cellphones and the incorporation of AR and VR into gamification are expected to give profitable chances for the gamification in education business to expand. Facebook Twitter Pinterest Report Story Related Stories Financial Planning Diploma Program: All you need to know Data Analysis Services and their impact on Marketing and Sales strategies – CompleteThesis